1. Gehring K, Sitskoorn MM, Aaronson NK, Taphoorn MJ. Interventions for cognitive deficits in adults with brain tumours. Lancet Neurol. 2008; 7:548–560. PMID:
18485318.
Article
2. Shaw EG, Rosdhal R, D'Agostino RB Jr, Lovato J, Naughton MJ, Robbins ME, et al. Phase II study of donepezil in irradiated brain tumor patients: effect on cognitive function, mood, and quality of life. J Clin Oncol. 2006; 24:1415–1420. PMID:
16549835.
Article
3. Pichierri G, Wolf P, Murer K, de Bruin ED. Cognitive and cognitive-motor interventions affecting physical functioning: a systematic review. BMC Geriatr. 2011; 11:29. PMID:
21651800.
Article
4. dos Santos Mendes FA, Pompeu JE, Modenesi Lobo A, Guedes da Silva K, Oliveira Tde P, Peterson Zomignani A, et al. Motor learning, retention and transfer after virtual-reality-based training in Parkinson's disease: effect of motor and cognitive demands of games: a longitudinal, controlled clinical study. Physiotherapy. 2012; 98:217–223. PMID:
22898578.
5. Cherniack EP. Not just fun and games: applications of virtual reality in the identification and rehabilitation of cognitive disorders of the elderly. Disabil Rehabil Assist Technol. 2011; 6:283–289. PMID:
21158520.
Article
6. Yip BC, Man DW. Virtual reality-based prospective memory training program for people with acquired brain injury. NeuroRehabilitation. 2013; 32:103–115. PMID:
23422463.
Article
7. Hanten G, Cook L, Orsten K, Chapman SB, Li X, Wilde EA, et al. Effects of traumatic brain injury on a virtual reality social problem solving task and relations to cortical thickness in adolescence. Neuropsychologia. 2011; 49:486–497. PMID:
21147137.
Article
8. Wang M, Reid D. Using the virtual reality-cognitive rehabilitation approach to improve contextual processing in children with autism. ScientificWorldJournal. 2013; 2013:716890. PMID:
24324379.
Article
9. Hofmann M, Rosler A, Schwarz W, Muller-Spahn F, Krauchi K, Hock C, et al. Interactive computer-training as a therapeutic tool in Alzheimer's disease. Compr Psychiatry. 2003; 44:213–219. PMID:
12764709.
Article
10. Davidsdottir S, Wagenaar R, Young D, Cronin-Golomb A. Impact of optic flow perception and egocentric coordinates on veering in Parkinson's disease. Brain. 2008; 131(Pt 11):2882–2893. PMID:
18957454.
Article
11. Werner P, Rabinowitz S, Klinger E, Korczyn AD, Josman N. Use of the virtual action planning supermarket for the diagnosis of mild cognitive impairment: a preliminary study. Dement Geriatr Cogn Disord. 2009; 27:301–309. PMID:
19252401.
12. Lee SJ, Chun MH. Combination transcranial direct current stimulation and virtual reality therapy for upper extremity training in patients with subacute stroke. Arch Phys Med Rehabil. 2014; 95:431–438. PMID:
24239790.
Article
13. Kim J, Kim K, Kim DY, Chang WH, Park CI, Ohn SH, et al. Virtual environment training system for rehabilitation of stroke patients with unilateral neglect: crossing the virtual street. Cyberpsychol Behav. 2007; 10:7–15. PMID:
17305443.
Article
14. Kim BR, Chun MH, Kim LS, Park JY. Effect of virtual reality on cognition in stroke patients. Ann Rehabil Med. 2011; 35:450–459. PMID:
22506159.
Article
15. Taphoorn MJ, Klein M. Cognitive deficits in adult patients with brain tumours. Lancet Neurol. 2004; 3:159–168. PMID:
14980531.
Article
16. Weitzner MA, Meyers CA. Cognitive functioning and quality of life in malignant glioma patients: a review of the literature. Psychooncology. 1997; 6:169–177. PMID:
9313282.
Article
17. Anderson SW, Damasio H, Tranel D. Neuropsychological impairments associated with lesions caused by tumor or stroke. Arch Neurol. 1990; 47:397–405. PMID:
2322133.
Article
18. Meyers CA, Smith JA, Bezjak A, Mehta MP, Liebmann J, Illidge T, et al. Neurocognitive function and progression in patients with brain metastases treated with whole-brain radiation and motexafin gadolinium: results of a randomized phase III trial. J Clin Oncol. 2004; 22:157–165. PMID:
14701778.
Article
19. Holden MK. Virtual environments for motor rehabilitation: review. Cyberpsychol Behav. 2005; 8:187–219. PMID:
15971970.
Article
20. Zelinski EM, Reyes R. Cognitive benefits of computer games for older adults. Gerontechnology. 2009; 8:220–235. PMID:
25126043.
Article
21. Sveistrup H. Motor rehabilitation using virtual reality. J Neuroeng Rehabil. 2004; 1:10. PMID:
15679945.
22. Kizony R, Raz L, Katz N, Weingarden H, Weiss PL. Video-capture virtual reality system for patients with paraplegic spinal cord injury. J Rehabil Res Dev. 2005; 42:595–608. PMID:
16586185.
Article
23. You SH, Jang SH, Kim YH, Hallett M, Ahn SH, Kwon YH, et al. Virtual reality-induced cortical reorganization and associated locomotor recovery in chronic stroke: an experimenter-blind randomized study. Stroke. 2005; 36:1166–1171. PMID:
15890990.
24. Yong Joo L, Soon Yin T, Xu D, Thia E, Pei Fen C, Kuah CW, et al. A feasibility study using interactive commercial off-the-shelf computer gaming in upper limb rehabilitation in patients after stroke. J Rehabil Med. 2010; 42:437–441. PMID:
20544153.
Article
25. Kim MY, Lee KS, Choi JS, Kim HB, Park CI. Effectiveness of cognitive training based on virtual reality for the elderly. J Korean Acad Rehabil Med. 2005; 29:424–433.
26. Sanchez-Vives MV, Slater M. From presence to consciousness through virtual reality. Nat Rev Neurosci. 2005; 6:332–339. PMID:
15803164.
Article
27. Grealy MA, Johnson DA, Rushton SK. Improving cognitive function after brain injury: the use of exercise and virtual reality. Arch Phys Med Rehabil. 1999; 80:661–667. PMID:
10378492.
Article