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J Korean Acad Child Health Nurs. 2007 Oct;13(4):383-389. Korean. Original Article.
Kim YH , Son HM , Yang YO , Cho YR , Lee NY .
College of Nursing, Pusan National University.
Banan Elementary School.
Department of Nursing, Kaya University. infantlover@kaya.ac.kr
Abstract

PURPOSE: In this study, the internet game addiction level was assessed, and parent-child attachment level associated with the addiction was analyzed. METHOD: From December 5 to 23, 2005, self-reported questionnaire data were collected from 990 Busan City elementary school students of the 5th and 6th grades. The questionnaire consisted of questions about their characteristic features in playing internet games based on the K-scale developed by KADO. The data were analyzed using the SPSS WIN 10.0 program. Frequency, percentage, arithmetic mean, and standard deviation, chi2-test, ANOVA analysis and Scheffe test were used to analyze the data. RESULTS: 1. With regard to the level of internet game addiction, 71.2% of the students responded that they were general users, and 6.3%, at high risk for addiction. Mean scores were 103.3 for the high-risk group, 77.7 for the potential risk group, and 55.86 for the general user group. The total mean was 63.74. 2. Mean scores for parent-child attachment levels were 97.1 and 99.6 for father and mother, respectively. CONCLUSION: These results suggest that a collaborative program to educate and counsel parents to increase the parent-child attachment level needs to be established in protection and recovery programs for internet game addiction.

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