Int Neurourol J.  2016 Sep;20(3):172-181. 10.5213/inj.1632714.357.

Application of Virtual, Augmented, and Mixed Reality to Urology

Affiliations
  • 1Department of Computer Science, Gachon University, Seongnam, Korea. tkwhangbo@gachon.ac.kr
  • 2Department of Urology, Seoul St. Mary’s Hospital, College of Medicine, The Catholic University of Korea, Seoul, Korea.
  • 3Department of Urology, Hallym University College of Medicine, Seoul, Korea.
  • 4Graduate School of Information Contents, Kwangwoon University, Seoul, Korea.

Abstract

Recent developments in virtual, augmented, and mixed reality have introduced a considerable number of new devices into the consumer market. This momentum is also affecting the medical and health care sector. Although many of the theoretical and practical foundations of virtual reality (VR) were already researched and experienced in the 1980s, the vastly improved features of displays, sensors, interactivity, and computing power currently available in devices offer a new field of applications to the medical sector and also to urology in particular. The purpose of this review article is to review the extent to which VR technology has already influenced certain aspects of medicine, the applications that are currently in use in urology, and the future development trends that could be expected.

Keyword

Augmented Virtual Reality; Mixed Reality; Urology; Telesurgery; Telementoring; Biofeedback

MeSH Terms

Biofeedback, Psychology
Foundations
Health Care Sector
Urology*
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