Psychiatry Investig.  2016 Jan;13(1):58-66. 10.4306/pi.2016.13.1.58.

Characteristics and Psychiatric Symptoms of Internet Gaming Disorder among Adults Using Self-Reported DSM-5 Criteria

Affiliations
  • 1Laboratory of Addiction Policy, Seoul St. Mary's Hospital, The Catholic University of Korea, Seoul, Republic of Korea.
  • 2Department of Psychology, Chonnam National University, Gwangju, Republic of Korea.
  • 3Department of Psychiatry, SMG-SNU Boramae Medical Center, Seoul, Republic of Korea.
  • 4Seoul St. Mary's Hospital, College of Medicine, The Catholic University of Korea, Seoul, Republic of Korea.
  • 5Institute of Psychology, Eotvos Lorand University, Budapest, Hungary.
  • 6Nottingham Trent University, Psychology Division, Nottingham, United Kingdom.
  • 7Eulji Addiction Institute, Gangnam Eulji Hospital, Eulji University, Seoul, Republic of Korea.
  • 8Chungmugong Leadership Center, Naval Education and Training Command, Republic of Korea Navy, Changwon, Republic of Korea.
  • 9Korea Institute on Behavioral Addictions, Easy Brain Clinic, Seoul, Republic of Korea. peaceinu@hanmail.net
  • 10Health Care & Information Research Institute, Namseoul University, Cheonan, Republic of Korea.

Abstract


OBJECTIVE
The Section III of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) proposed nine diagnostic criteria and five cut-point criteria for Internet Gaming Disorder (IGD). We aimed to examine the efficacy of such criteria.
METHODS
Adults (n=3041, men: 1824, women: 1217) who engaged in internet gaming within last 6 months completed a self-report online survey using the suggested wordings of the criteria in DSM-5. Major characteristics, gaming behavior, and psychiatric symptoms of IGD were analyzed using ANOVA, chi-square, and correlation analyses.
RESULTS
The sociodemographic variables were not statistically significant between the healthy controls and the risk group. Among the participants, 419 (13.8%) were identified and labeled as the IGD risk group. The IGD risk group scored significantly higher on all motivation subscales (p<0.001). The IGD risk group showed significantly higher scores than healthy controls in all nine psychiatric symptom dimensions, i.e., somatization, obsession-compulsion, interpersonal sensitivity, depression, anxiety, hostility, phobic anxiety, paranoid ideation, and psychoticism (p<0.001).
CONCLUSION
The IGD risk group showed differential psychopathological manifestations according to DSM-5 IGD diagnostic criteria. Further studies are needed to evaluate the reliability and validity of the specific criteria, especially for developing screening instruments.

Keyword

Internet gaming disorder; DSM-5; Psychiatric symptoms

MeSH Terms

Adult*
Anxiety
Depression
Diagnostic and Statistical Manual of Mental Disorders
Female
Hostility
Humans
Immunoglobulin D
Internet*
Male
Mass Screening
Motivation
Reproducibility of Results
Immunoglobulin D
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